10 Things YOU REALLY SHOULD DECIDE Before Starting Your Game

Experiment 7 and EEDAR co-founder Geoffrey “GZ” Zatkin presents an illustrated checklist of knowledge essential to anyone involved in the game development process.  Speaking from his duo background in both video game design and game market research & analytics, this talk targets important but often overlooked decisions which, if made early, help focus development, reduce “re-do” work and produce more profitable games. Ideally suited for anyone making, or thinking of making, video games, Ten Things You Should Decide is a valuable tool for teams in all stages of production.


Geoffrey “GZ” Zatkin