Building Game Cities: More Than Pixel Bricks and Bumpy Asphalt

Cities have a long history in film, fine art, music, and video games, and for good reason: they’re fascinating! For this talk, join Shawn, former Rockstar Games trailer artist and current designer of Treachery in Beatdown City, on a multimedia journey as he travels from Scorsese’s Mean Streets to the Streets of Metro City and beyond. You will learn what he learned on his path to create a city that aims to evoke the uncomfortable unnatural beauty of a city in all its splendor.


Shawn Alexander Allen [Head, Nuchallenger]