Ages 13+

I See What You Did There: Environmental Storytelling GO!

Beyond the poetry of the perfect explosion or the dramatic tension of a scratchy audio recording is the soft science of setting a scene: using a full suite of tools to tell a story, possibly without even saying a word. With tales ranging from the scale of a continent to a single lonely room, these devs will spill the secrets to crafting compelling narratives with the forensics of environmental design and turn the most empty setting into one full of meaning (...and possibly skeletons).


Annie VanderMeer Mitsoda [Content Designer, System Era], Cara Ellison [Writer, Media Molecule], Mike Stout [Designer, Interactive Axis], Heather Conover [Senior Game Designer, ArenaNet], Nika Nour [Head of Public Affairs and Strategic Advisor to the CEO, Entertainment Software Association]