The discussion continues! One hour and a room full of smart questions at PAX East weren't enough to get to the bottom of the question: does the author's intent matter? What happens to authorship once developers release their project into the public space? Do creators bear the responsibility of unforeseen consequences caused by their games? How have recent events changed our perspective? Join our updated panel as we discuss these questions from the respective viewpoints of critics and creators.
Alex Zandra Van Chestein [Gamedev Everything Person, Independent], Katherine Cross [Gaming Critic, Gamasutra], Samantha Kalman [Designer, System Era], Vincent Caravella [Head of Video Production, Giant Bomb]