Game Designer Breakdown: Dungeons & Dragons

Are you an old school Dungeons and Dragons player…or just getting into the game? A devotee of excellent D&D shows like Critical Role, Acquisitions Incorporated, Dice Camera Action and Sirens of the Realm? Or someone who just likes to stomp Orcs on Friday night?

Then this panel is for you.

Join us for a game design focused discussion on how the mechanics of D&D work, how they guide player actions, design choices, game balance, systems construction and more.

For veterans, you’ll come away with a better understanding of the game you love. Interested but never played? Come by and LEARN ALL TEH D&D IN JUST 1 HOUR.

Presenter Geoffrey Zatkin is a game designer, industry executive, and serial entrepreneur with over 20 years of experience in the video game industry. One of the original designers of EverQuest, and co-founder of game data giant EEDAR and game development studio Experiment 7, Geoffrey is also Extra Credit’s resident ne’er-do-well and director of business development.

Panelists

Geoffrey Zatkin [Creative Director, Experiment 7]